ARTLUNG
this is the website of joe crawford. code. occasional comics. toy robots. san diego.

ArtLung posts tagged with “gamification” ·

  • Clash of Clans X-Mas Tree
    I’ve been playing Clash of Clans since the Summer. I play it to keep in touch with my Godson Zac, though I think he’s playing it less than me these days. Today I removed a little Christmas Cheer, an “X-Mas Tree” which is an Obstacle in the game. Obstacles can be removed for a cost,…
  • Gamification in the wild: Wells Fargo “Badge” earned
    I’ve been very interested in gamification since I saw Jesse Schell’s “Visions of the Gamepocalypse” back in 2010 (See Jesse Schell: Beyond Facebook, and later when I got a lot of interest from Asian foursquare users in a bid to acquire “Mile High” badges (See:
  • Mile High
    Back at Thanksgiving, I got a chance to carry around my Mom’s iPod Touch while travelling. During that time I experimented with Foursquare (which I had some time back) and Gowalla. One of the things I did was mention I was on a plane in a tweet, and I got many twitter replies from random…
  • Jesse Schell: Beyond Facebook
    Making the rounds today is a talk by Jesse Schell, of Schell Games who is an instructor at the Entertainment Technology Center at Carnegie Mellon University. He also has a blog called Things I Finished. His talk is full of insights that are very vivid. Here is the video of his talk from DICE, and…