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Tag: gamedev

  • June 2012

    • Sifteo - Intelligent Play Hardware blocks that can be part of a game, have a small screen, and can be context aware
      mobiledev gamedev electronics game
    • Sifteo - Intelligent Play Hardware blocks that can be part of a game, have a small screen, and can be context aware
      mobiledev gamedev electronics game
  • November 2011

    • Code inComplete - Javascript Boulderdash
      javascript game programming gamedev html5
    • Code inComplete - Javascript Boulderdash
      javascript game programming gamedev html5
  • August 2011

    • Why Minecraft Works (Design Concepts) | HobbyGameDev
      gamedev gaming minecraft java
    • Why Minecraft Works (Design Concepts) | HobbyGameDev
      gamedev gaming minecraft java
  • March 2011

    • Why Angry Birds is so successful and popular: a cognitive teardown of the user experience
      games design gamedev ux
    • Why Angry Birds is so successful and popular: a cognitive teardown of the user experience
      games design gamedev ux
  • February 2011

    • Impact - HTML5 Canvas & JavaScript Game Engine
      javascript programming gamedev
    • Impact - HTML5 Canvas & JavaScript Game Engine
      javascript programming gamedev
    • LimeJS HTML5 Game Framework
      javascript html5 games gamedev
    • LimeJS HTML5 Game Framework
      javascript html5 games gamedev
  • January 2010

    • Why not C Sharp?
      programming csharp cplusplus gamedev
    • Why not C Sharp?
      programming csharp cplusplus gamedev
    • Triangle Game Conference
      games gaming northcarolina rtp gamedev
    • Triangle Game Conference
      games gaming northcarolina rtp gamedev
    • IndieGames.com - The Weblog - Opinion: Indie Game Design Do-s and Don't-s: A Manifesto
      programming design games gamedev writing
    • IndieGames.com - The Weblog - Opinion: Indie Game Design Do-s and Don't-s: A Manifesto
      programming design games gamedev writing
  • December 2009

    • Learn to Let Go: How Success Killed Duke Nukem | Magazine Nightmare.
      gamedev development software gaming
    • Learn to Let Go: How Success Killed Duke Nukem | Magazine Nightmare.
      gamedev development software gaming
    • Neopets Creators See New Success on Facebook With Meteor Games
      games gamedev business facebook gaming
    • Two Tips and Two Tricks for FarmVille
      games gamedev business facebook gaming
    • FarmVille: The Biggest Social Game of 2009, By the Numbers
      games gamedev business facebook gaming
    • Neopets Creators See New Success on Facebook With Meteor Games
      games gamedev business facebook gaming
    • Two Tips and Two Tricks for FarmVille
      games gamedev business facebook gaming
    • FarmVille: The Biggest Social Game of 2009, By the Numbers
      games gamedev business facebook gaming
    • EffectGames.com
      html5 javascript webdev gamedev framework games gaming
    • EffectGames.com
      html5 javascript webdev gamedev framework games gaming
  • October 2009


    • games gaming business economics gamedev
    • 2D Boy: I love you, 2D Boy! " Blog Archive " Pay-What-You-Want Birthday Sale Wrap-up
      games gaming business economics gamedev
    • Gamasutra - Features - Developing Games for Android
      android mobile gamedev game gaming programming
    • Gamasutra - Features - Developing Games for Android
      android mobile gamedev game gaming programming
  • August 2009

    • Gamasutra - News - Playing Catch Up: Conflict 2500's William Volk Bill Volk!
      games gamedev
    • Gamasutra - News - Playing Catch Up: Conflict 2500's William Volk Bill Volk!
      games gamedev
  • July 2009

    • Lost Garden: Flash Love Letter (2009) Part 1
      gaming gamedev flash business economics games
    • Lost Garden: Flash Love Letter (2009) Part 1
      gaming gamedev flash business economics games

    • programming lua gamedev opensource 2d games gaming
    • LOeVE - Free 2D Game Engine
      programming lua gamedev opensource 2d games gaming
  • June 2009

    • Gamasutra - Features - NPD: Behind the Numbers, May 2009
      games gaming gamedev business
    • Gamasutra - Features - The Necessity Of Interactive Animation For Games
      animation gamedev
    • Gamasutra - Features - Innovative Casual Game Design: A Year in Review
      design games gamedev
    • Gamasutra - Features - Managing Data Relationships
      programming games gamedev management
    • Social Games Are a Constant Deployment Environment "Continuous deployment" and this is so true it hurts.
      gamedev games gaming programming
    • Slides from Presentation at Social Gaming Summit
      gaming game gamedev presentation
    • Gamasutra - Features - NPD: Behind the Numbers, May 2009
      games gaming gamedev business
    • Gamasutra - Features - The Necessity Of Interactive Animation For Games
      animation gamedev
    • Gamasutra - Features - Innovative Casual Game Design: A Year in Review
      design games gamedev
    • Gamasutra - Features - Managing Data Relationships
      programming games gamedev management
    • Social Games Are a Constant Deployment Environment "Continuous deployment" and this is so true it hurts.
      gamedev games gaming programming
    • Slides from Presentation at Social Gaming Summit
      gaming game gamedev presentation
  • November 2008

    • GameJS: A 2d game development framework in JavaScript
      gaming games gamedev javascript programming webdev ui library opensource animation
    • GameJS: A 2d game development framework in JavaScript
      gaming games gamedev javascript programming webdev ui library opensource animation
    • Annals of Technology: The Grammar of Fun: Reporting & Essays: The New ...
      design games gaming gamedev
    • Annals of Technology: The Grammar of Fun: Reporting & Essays: The New ...
      design games gaming gamedev
    • How do I make games
      programming games gaming development gamedev
    • How do I make games
      programming games gaming development gamedev
  • August 2008


    • game design gamedev culture webdev psychology sociology software via:waxy

    • game design gamedev culture webdev psychology sociology software via:waxy
    • Infovore " Playing Together: What Games Can Learn from Social Software via waxy.org
      game design gamedev culture webdev psychology sociology software via:waxy
    • ADsafe B@TS! Douglas Crockford
      game gamedev programming javascript
    • ADsafe B@TS! Douglas Crockford
      game gamedev programming javascript
    • ADsafe B@TS! Douglas Crockford
      game gamedev programming javascript
  • June 2008

    • As Button Generator
      graphics tools webdev webdesign gamedev
    • As Button Generator
      graphics tools webdev webdesign gamedev
    • As Button Generator
      graphics tools webdev webdesign gamedev
    • Sin & Cos: The Programmer's Pals!
      webdev math programming gamedev tutorial graphics algorithms
    • Sin & Cos: The Programmer's Pals!
      webdev math programming gamedev tutorial graphics algorithms
    • Sin & Cos: The Programmer's Pals!
      webdev math programming gamedev tutorial graphics algorithms
  • May 2008

    • Budget Hero | Marketplace from American Public Media
      games government economics gaming gamedev
    • Budget Hero | Marketplace from American Public Media
      games government economics gaming gamedev
    • Robokill - Rock Solid Arcade
      flash free game games gaming gamedev via:waxy
    • Robokill - Rock Solid Arcade
      flash free game games gaming gamedev via:waxy
    • Budget Hero | Marketplace from American Public Media
      games government economics gaming gamedev
    • Robokill - Rock Solid Arcade via waxy.org
      flash free game games gaming gamedev via:waxy
  • April 2008

    • The Laws of Online World Design by Raph Koster
      gaming gamedev games social-software
    • The Laws of Online World Design by Raph Koster
      gaming gamedev games social-software
    • Alternativa Platform blog
      3d actionscript gamedev flash programming
    • Alternativa Platform blog
      3d actionscript gamedev flash programming
    • Design Language: The Portal Paradoxes about how Portal succeeded
      games gaming gamedev
    • Design Language: The Portal Paradoxes about how Portal succeeded
      games gaming gamedev
    • Fixing Online Gaming Idiocy Applies to any online environments
      gaming games gamedev social-networking
    • Fixing Online Gaming Idiocy Applies to any online environments
      gaming games gamedev social-networking
    • The Laws of Online World Design by Raph Koster
      gaming gamedev games social-software
    • Alternativa Platform blog
      3d actionscript gamedev flash programming
    • Design Language: The Portal Paradoxes about how Portal succeeded
      games gaming gamedev
    • Fixing Online Gaming Idiocy Applies to any online environments
      gaming games gamedev social-networking
  • March 2008


    • game gamedev games history management programming business

    • game gamedev games history management programming business
    • DadHacker " Blog Archive " Donkey Kong and Me
      game gamedev games history management programming business
  • January 2008

    • MochiAds - The Largest Ad Network for Online Flash Games
      advertising ad actionscript flash gamedev programming
    • MochiAds - The Largest Ad Network for Online Flash Games
      advertising ad actionscript flash gamedev programming
    • MochiAds - The Largest Ad Network for Online Flash Games
      advertising ad actionscript flash gamedev programming
    • Cursor*10 (nekogames)
      flash games gaming gamedev art hci
    • Cursor*10 (nekogames)
      flash games gaming gamedev art hci
    • Cursor*10 (nekogames)
      flash games gaming gamedev art hci
  • December 2007

    • Gamasutra - Gamasutra's Best Of 2007
      games gaming gamedev game
    • Gamasutra - Gamasutra's Best Of 2007
      games gaming gamedev game
    • Gamasutra - Producers Of The Roundtable: Getting Coders and Artists to Communicate
      games gamedev programming
    • Gamasutra - Producers Of The Roundtable: Getting Coders and Artists to Communicate
      games gamedev programming
    • Gamasutra - Gamasutra's Best Of 2007
      games gaming gamedev game
    • Gamasutra - Producers Of The Roundtable: Getting Coders and Artists to Communicate
      games gamedev programming
    • Lost Garden: How to bootstrap your indie art needs
      games gaming programming graphics gamedev business
    • Lost Garden: How to bootstrap your indie art needs
      games gaming programming graphics gamedev business
    • Lost Garden: How to bootstrap your indie art needs
      games gaming programming graphics gamedev business