this is the website of joe crawford. code. occasional comics. toy robots. san diego.

ArtLung posts tagged with “graphics” ·


    100 CALL CLEAR 110 CALL CHAR(96, “FFFFFFFFFFFFFFFF”) 120 CALL CHAR(42, “0F0F0F0F0F0F0F0F”) 130 CALL HCHAR(12,17,42) 140 CALL VCHAR(14,17,96) 150 FOR DELAY=1 TO 500 160 NEXT DELAY The first time I ever programmed it was from this page. And I made graphics in 8 by 8 squares on graph paper for months after that. Then I’d painstakingly…

  • Animated GIFs

    Hey look! For no reasons! Ancient animated GIFs I made.

  • The Power of Graphic Design: Politics

    Sneak Preview of the Cover of The Stranger This Week, Created by Dan Savage and Aaron Huffman The power of graphic design to communicate sometimes rattles me to my core.

  • Playing around with deformed images

    The other day the super-cool Pinguino was asking about the effect you get when an image does not download properly. I had wondered about it before, so I opened some images, tore out a big chunk of the underlying data, and looked at them. The first is what it looks like when a GIF is…

  • Computers, Tron & Clifford Stoll

    I’m not sure how many of you have fond memories of the movie Tron, but I do. I recall going with my uncle to some office to play “Adventure” — an early (1983) text adventure game. My uncle was friends with various folks in electronics manufacturing in the early 1980s in San Diego. So I…

  • Goings On; EA; SIGGRAPH

    I have some backlog stuff, as per usual. This weekend to catch up? I hope so. Last night I went to the SIGGRAPH Los Angeles event held at the EA facility in Marina del Rey. Devon was supposed to attend with me but he ended up distracted by girlfriend. The Electronic Arts building, or rather…